V-Ray 3.6 for 3ds Max Introduces Hybrid Rendering

June 26, 2017

Major update includes improved compositing output and 3ds Max 2018 support.

 

Harness your computer’s full power with V-Ray 3.6 for 3ds Max. With Chaos Group’s Hybrid Rendering Technology, you can render on NVIDIA CUDA GPUs, CPUs — or a combination of both. 

Now compatible with 3ds Max 2018, this update is free for all V-Ray 3.x customers. 

 

Other release highlights include:

 

Full Light Select Render Element – Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post

Cryptomatte – Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion

NVIDIA NVLink – Supports shared GPU memory across NVLink compatible graphics cards

 

 

 

 

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